
The Musicians of Blaviken (aka The Bremen Town Musicians) (#9).Magic Food isn't especially useful, so you might want to leave this fairy tale alone. The bears are tougher than you might expect, and the If you loot any of the Magic Food from the bears' table, then the bears will wake up and attack you. You'll find Goldilocks dead and the three level 46 bears sleeping.

Here are some of the fairy tale creatures you can meet: Syanna will then suggest that you visit with some of the world's inhabitants to see if they can provide you with better clues. After dispatching the threat, you'll learn that Joss lies about everything, so while you'll be able to ask him about the beans, you'll get vague and only semi-helpful answers. When you come to Joss (#7), he'll be under attack from four level 46 wolves. If you like mounted travel, then you can use the unicorns just like horses if you want. Before you reach Joss, you'll also come upon a pair of unicorns, with one even named Roach (#6). You'll get ambushed by pixies a few times while you're in the "Fablesphere," so stay prepared. Pixies are easy, but they'll try to swarm you, so as long as you can keep yourself from being surrounded, you should be okay. Along the way, you'll get attacked by a group of evil pixies. To reach Joss, you'll need to follow the road north and then west out of the witch's village. You'll then learn from Syanna that the only way to exit from the world is to grow Jack's beanstalk and escape through the cloud giant's castle in the sky. Jack will claim that they've been hidden in the world, but that Joss (the boy who cried wolf) might know where they are. Syanna will then ask Jack about his beans.
#LEGENDARY ENCHANTED BROOM QUEST NEVERWINTER FREE#
When you kill the witch, Syanna will loot a key from her corpse, and she'll use it to free Jack ("of beanstalk fame") from her house. Fighting the witch strictly on the ground when she's awake is much tougher, and you'll take more damage. This is actually the best way to go, because each time you knock the witch out of the air, you should be able to damage her for about a third of her health while she's stunned (especially if you use If she hits you, then you'll be stunned, and she'll get back on her broom and start flying around again. When the witch comes to her senses, she'll try to smash you with her soup pot. If you kill the broom, then the witch won't be able to fly anymore, but she's much more dangerous when she's on the ground than when she's in the air, so you might want to leave the broom alone. When the witch falls off her broom, she'll be stunned for a bit, allowing you to hit her, but her broom will defend her. Just wait for her to start her dive, and then hit her with a sign (Aard is a good choice), a crossbow bolt, or your silver sword. You'll be able to do this when she swoops down to attack you. The trick for the witch is to knock her off her broom. Her soup won't actually damage you, so you don't need to avoid it, and archespores and panthers shouldn't be very challenging. The Wicked Witch is relatively easy as far as high-level bosses go.

She'll also summon an archespore or a panther - or both, eventually - to distract you. She'll then start flying around on her broom throwing soup on you. The Wicked Witch won't be happy with your interruption, and she'll decide to eat you. If you climb the steps and continue following the river upstream, then you'll pass by the witch's village.Īt the witch's village (#5), you'll witness Syanna arguing with the Wicked Witch. You'll quickly come to a stair-step waterfall. Note: If you get hopelessly lost, then just jump into the river by the grigg village (#2) or the bridges (#3, #4), and head upstream. But in general you should head west, where you'll eventually come to village where the Wicked Witch lives. You'll need to follow the road, but it'll loop around, and it won't be displayed on the mini-map, making it easy to get lost. When you arrive at the Land of a Thousand Fables (#1), you'll find yourself on a yellow-brick road in the middle of a mushroom forest. Opening the book and saying "expecto ludum" will take you to the illusion. It'll unlock a wardrobe where you'll find the book The Land of a Thousand Fables.

You'll find a Golden Key hidden behind a painting. To reach that world, you'll need to search the palace playroom. (The Night of Long Fangs), you learned that as children the duchess and Syanna used to visit an illusionary world called the Land of a Thousand Fables, and you speculated that maybe that's where Syanna is now.
